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NEWGY Robo-Pong 2050 - Table Tennis Robot

Product Information

Wow! This is one smart robot. Revolutionary digital controls mean easy, exact regulation of ball speed, wait time, and landing spot. Normal Mode gives you simple manual control over each function. In Drill Mode, run any of the 64 drills stored on the controller. Use PC Mode to create and save drills using a simple interface, then run those drills direct from your PC. Setup Mode lets you calibrate motors to a set standard and select your desired language. Intelligent design allows selection of favored hand so drills run correctly for either right-handers or left-handers. Or tell your robot to throw balls for 5 minutes, and it will automatically calculate how many balls will be thrown in that time. Listen to what top player Samson Dubina has to say: "After training with the Canadian Olympic Team for 3 years, I know what a effective training session consist of. The Robo-Pong 2050 can perform nearly every drill that a 2500 training partner can perform."

Package Includes:

Digital Upgrade Kit
Ball Thrower (w/Oscillation)
Recycling Net System
Side Net Extenders
Rubber Tips Packet
Full Size Control Box
Transformer
Connector Cable
Owner's Manual
Set-up Videotape
48 Orange 40mm Robo-Balls (USA only)
Training Book (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

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NEWGY Robot Robo-Pong 2050 - Table Tennis Robot


NEWGY Robot Robo-Pong 2050 - Table Tennis Robot

Joola Gold 3-Star table tennis balls
JOOLA Gold 3-Star - Table Tennis Balls

Made from best celluloid and checked at every stage of production, therefore there is hardly any variation in diameter, weight and roundness from one ball to another. However, the decisive factor for the use of a ball in top performance table tennis is its consistent hardness, as this is the only way to guarantee an even ball bounce and the best practice. Therefore every ball is tested again using this criterion and only the best are selected. JOOLA GOLD, the ball of the best!! JOOLA GOLD is the ball chosen by the EUROPE TOP 12 tournament in Frankfurt 2008 and the German Cup winners 2007, the TTC Zugbrücke Grenzau.

The Stars on the table tennis ball indicate the quality of the table tennis ball: 3 stars is the highest, indicating that it is of the best quality, 2 stars is for practice, 1 star is for family and recreation.

Select the color of the table tennis ball based on the floor color. If you are playing on a yellow gym floor, select white balls. Select orange balls if the floor is red, blue, green etc... 

ITTF Table Tennis Rule about table tennis balls:

2.3 THE BALL

2.3.1 The ball shall be spherical, with a diameter of 40mm.
2.3.2 The ball shall weigh 2.7g.
2.3.3 The ball shall be made of celluloid or similar plastics material and shall be
white or orange, and matt.

About JOOLA

The German brand JOOLA has its origin in the 1950s when it was popular to combine the names of companies and cities. The sports department of the department store JOOss in LAndau was involved in the production of the first table tennis tables in 1952. JOOLA a prime sponsor of major events worldwide also sponsor world class players like Chen Weixing, Rosskopf, Ameli Soulja, Thomas Keinath.

JOOLA makes table tennis blades, table tennis balls, table tennis paddles, table tennis rackets, table tennis rubbers, table tennis apparels, table tennis glues, ping pong tables and table tennis tables. You can read about JOOLA table tennis products here.

In stock

CHAMPION Competition CS3 Table Tennis Balls
CHAMPION Premium 12 Balls Box (white) - Table Tennis Balls

The CHAMPION Premium is a club quality 2-star 40 mm ball. This last for longer than a 3 star ball.

The Stars on the table tennis ball indicate the quality of the table tennis ball: 3 stars is the highest, indicating that it is of the best quality, 2 stars is for practice, 1 star is for family and recreation.

Select the color of the table tennis ball based on the floor color. If you are playing on a yellow gym floor, select white balls. Select orange balls if the floor is red, blue, green etc... 

ITTF Table Tennis Rule about table tennis balls:

2.3 THE BALL

2.3.1 The ball shall be spherical, with a diameter of 40mm.
2.3.2 The ball shall weigh 2.7g.
2.3.3 The ball shall be made of celluloid or similar plastics material and shall be
white or orange, and matt.

About CHAMPION

The CHAMPION brand is the leading table tennis brand in Korea. The Champion brand was founded in 1976. The CHAMPION brand became the sponsor of Asian Games in 1986, later they have become the sponsors of 1988 Olympics and 2002 Busan Asian games. The CHAMPION ping pong tables are being used in these world class tournaments. Ryu Seung Min of Korea ranked 8 in the world and the 2004 Olympic Champion is the official ambassador of CHAMPION.

CHAMPION makes table tennis blades, table tennis balls, table tennis paddles, table tennis rackets, table tennis rubbers, table tennis apparels, ping pong tables and table tennis tables. The CHAMPION table tennis equipments and table tennis products are available in Korea and now in the United States Of America. You can read about CHAMPION table tennis products here.

In stock

XIOM Stradivarius (Professional Classic) Chinese Penhold - OFF Table Tennis Blade
XIOM Stradivarius (Professional Classic) Chinese Penhold OFF

The best seller blade in the XIOM professional classic series.

  • Plies: 5 + 2
  • Weight: 80 ~ 90gm
  • Thickness: 5.7mm

Aramid Carbon blade with unique sharp feel at touch. Preferred by top technician.

Two contradicting characteristics of Aramid and Carbon have been mixed together to create a synergy. The residual vibration caused by the large deformation is immediately absorbed by Aramid. Elastic Carbon fibers catapult the ball with high energy. Unique sharp feel of STRADIVAIUS makes the ideal blade for professional technician. Hard Koto outer layers provide the compact feel for precise control in on-table techniques.

Proved By Real Users & Testified By Top Players.

Many blades are being introduced to the table tennis market worldwide. But only a few of them can be proved by the real sales after the market tests of consumers and players. XIOM presents the survivors from the market tests - the Bestseller Series. These bestsellers are also upgraded in 2008 to satisfy the new needs for the players.

Developed And Upgraded By Professionals

Reliable Control With Sensible Touch For Top Spin Attacks!

PROFESSIONAL CLASSIC are chosen form the professional bestsellers. Series were developed by and for professional players. Now we introduce new upgraded version for the new era.

In stock

NEWGY Robot Robo-Pong 2040 - Table Tennis Robot
NEWGY Robo-Pong 2040 - Table Tennis Robot

When you're ready for the big step, this is the ultimate robot for serious players or those with discriminating tastes. The Robo-Pong 2040 robot can do everything Robo-Pong 1040 does and more. Recycling Net captures your returns and recycles the balls for non-stop action! Plug in optional Pong-Master for a fun target game to hone your accuracy and consistency or use it as a timer for your drills.

Package Includes:

Ball Thrower (w/Oscillation)
Recycling Net System
Side Net Extenders
Rubber Tips Packet
Full Size Control Box
Transformer
Connector Cable
Owner's Manual
Set-up Videotape
48 Orange 40mm Robo-Balls (USA only)
Training Book (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

NEWGY Robot Robo-Pong 1040 - Table Tennis Robot
NEWGY Robo-Pong 1040 - Table Tennis Robot

The next step up is this great robot for intermediate and tournament level players. Includes all features of Robo-Pong 540 plus oscillation and more powerful speed/frequency controls. Bucket Extender expands ball capacity for longer continuous play.

Package Includes:

Ball Thrower (w/Oscillation)
Ball Bucket
Bucket Extender
Full Size Control Box
Transformer
Connector Cable
Owner's Manual
48 Orange 40mm Robo-Balls (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

NEWGY Robot Robo-Pong 1050 - Table Tennis Robot
NEWGY Robo-Pong 1050 - Table Tennis Robot

Identical in every way to the Robo-Pong 2050 except it doesn't have the Recycling Net System. Purchase the inexpensive Ball Catch Net separately for ball capture and manual recycling. Or later on, upgrade to full 2050 capabilities with the Recycling Net Upgrade Kit. The 1050's Ball Bucket holds 200 balls for several minutes of non-stop play.

Position the robot anywhere on top of table or mount it in our optional Robo-Caddy to get a variety of angles and trajectories. Retrieve stray balls quickly and easily with the optional Pong-Pal.

Package Includes:

Ball Thrower (w/Oscillation)
Ball Bucket 
Bucket Extender Cage
Full Size Digital Control Box
Transformer
Connector Cable
Owner's Manual
Set-up DVD
48 Orange 40mm Robo-Balls (USA only) 

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

XIOM I-PSA Glue Sheet VOC Free
XIOM I-PSA Glue Sheet VOC Free - Table Tennis Glue Sheet

Super think Double side table tennis glue sheet tape for XIOM Tensor BIOS rubbers. The pressure sensitive adhesive table tennis sheet is an alternative to glue especially for the orthodox version of pips.

Very easy and simple solution in the new era of speed glue ban. VOC free glues are coated on both sides at different level. Side for the sponges has the stronger adhesiveness since the sponge of XIOM new generation rubbers like OMEGA series has the unique alienating characters due to its maximized built-in tension. Side for the blade has the optimum stickiness in order to protect the blade surface. But the use of I-SURE on the blade is still recommended to ensure the protection of your blade from damage.

The instructions to use the glue sheet is available on the cover. It is hassle free and no need of glue. Fits all the rubbers and blades available in the market.

L 170 mm X W 180 mm

"For the last three month I have been thinking a lot about the new rules concerning the ban of glue. I am still discussing almost every day with numerous players about the change that is taking place since the introduction at the beginning of September. When Boosters came on the market it posed two problems. First is that it is against the rule to "add" anything to the racket composition other than what is listed in Rule 2.4 "The Racket" of the ITTF laws of TT. Second, we also have a rule 2.4.7, which does not allow the racket covering to be changed in any way on purpose after it has been approved by the ITTF. Rule 2.4 is very old and never changed. Rule 2.4.7 was introduced in 2006 and so is newer." - ITTF President Adham Shahara

About XIOM

The CHAMPION brand is the leading table tennis brand in Korea. The CHAMPION brand was founded in 1976. The CHAMPION brand became the sponsor of Asian Games in 1986, later they have become the sponsors of 1988 Olympics and 2002 Busan Asian games. The CHAMPION ping pong tables are being used in these world class tournaments. The CHAMPION introduced XIOM brand in 2006. Ryu Seung Min of Korea ranked 8 in the world and the 2004 Olympic Champion is the official ambassador of CHAMPION and XIOM.

CHAMPION and XIOM makes table tennis blades, table tennis balls, table tennis paddles, table tennis rackets, table tennis rubbers, table tennis apparels, ping pong tables and table tennis tables. The CHAMPION table tennis equipments and table tennis products are available in Korea and now in the United States Of America. You can read about CHAMPION table tennis products here.

In stock

NEWGY Robot Robo-Pong 540 - Table Tennis Robot
NEWGY Robo-Pong 540 - Table Tennis Robot

Your first step to seeing how robot practice can revolutionize your game. This model is ideal for recreational players and the budget-minded. Lower speed and frequency ranges and static delivery accommodate untrained strokes. Set on top of table and twist base to change trajectory. Improved bucket design ensures reliable ball feed.

Package Includes:

Ball Thrower (No Oscillation)
Ball Bucket
Mini Control Box
Cable Clip
Transformer
Connector Cable
Owner's Manual
48 Orange 40mm Robo-Balls (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

Ryu Seung-min Training Video - XIOM Amazing Penholder
XIOM Amazing Penholder - Table Tennis Video

2004 Athens Olympic gold medalist Ryu Seung-min demonstrates techniques. Powerful forehand, amazing foot works, tricky serves and backhand techniques are demonstrated and explained by Ryu himself. This guide book DVD for penholder players introduces amazing penholder skills and techniques.

The techniques:

  • Forehand Basic Stroke
  • Forehand Top Spin
  • Backhand Block
  • Backhand Attack Stroke
  • Backhand Attack Stroke + Backhand Smash
  • Backhand Push
  • Forehand Push
  • Sideway Footwork
  • Sideway Footwork with topspin
  • Falkenberg Footwork (Sideway Footwork with Backhand)
  • 3 Points Footwork
  • Attack with Footwork
  • Combination of Forehand and Backhand
  • Footwork and Combination
  • Forehand Topspin and Backhand Smash
  • Variation of Direction
  • Topspin against Topspin
  • Counter Topspin
  • Service
  • Receive
  • Block against Topspin
  • Sidespin Block and Counter Attack
  • Backhand Fish and Counter Topspin
  • Service and 3 rd & 5 th ball attack
  • Receive and 4 th & 6 th ball attack 

This 80 minutes video has commentary in Korean and Japanese only.

In stock

TSP BJorn - Table Tennis Rubber with Built-in power and soft sponge
TSP BJorn - OFF Table Tennis Rubber

This rubber uses high tension and creates a large rebound effect - rebound affect caused by high density polymer. This rubber used by Shiuen Liu (China)

TSP Bjorn is a superior, very special high-tension rubber that produces hyper-speed offensive shots. The extraordinary elasticity of TSP BJorn's synthetic high-tension top sheet combined with its unique soft sponge will give you a great combination of power and speed. The added power and speed provides a great advantage for victory over any opponent. TSP BJorn rubber when combined with a TSP award, Hino-carbon, Newspin or CG-40 table tennis blade provides optimum speed shots with excellent control.

TSP BJorn has more speed than TSP Actor and TSP Real. The TSP Real is similar to DHS Hurricane III Provisional Version with many layers of speed glue. This Japanese rubber lasts for many months with the same speed glue effect. Not need to speed glue TSP BJorn.

The new "Built-in Power" System with built-in fresh glue effect brings additional dynamic and spin.

TSP BJORN is the ideal rubber for players who prefer the powerful offensive game. The combination between a soft sponge and an extremely elastic top rubber layer makes it possible to play fast and strong topspins. The soft sponge guarantees very good control by passive hitting techniques over the table (chop ball/blocking). By active hitting techniques (top spin/shot) TSP BJORN seems to explode, but the good control remains.

In stock

Q What's the maximum ball frequency, ball speed and ball spinning speed (rpm.)?

A Maximum ball frequency is 85-90 balls per minute and maximum ball speed is 65-75 MPH. We do not have a way to measure ball spin RPM, so we do not have this specification, sorry. I will say, though, that the spin is very realistic, and simulates very well the spin that is on serves, fast loops, pushes, chops, etc..

Q Why can I not vary speed and spin independently?

A Since we only have one wheel to create BOTH speed and spin, it is only possible to adjust these two characteristics proportionally to one another. Although this at first sounds quite confining, it actually works out quite well in real life with only three shots that the Newgy can't reproduce well — no spin "floaters", flat kills, and slow loops. Other shots like serves, pushes, chops, lobs, fast loops, counters, etc. are reproduced well, with minimal adjustment.

This same design also allows the Newgy to be low cost & maintenance. There is no other robot in the world that gives you the functionality and ease of use that the Newgy Robot does for its price. To get those "missing" 3 types of shots, you would have to purchase a robot costing twice as much or more and it would be more difficult to adjust and keep running.

The Newgy Robot is by no means perfect. I've yet to discover a robot that is. While there are more expensive robots out there that can do "more", my experience with them is that they are too complicated to adjust and use, defeating much of the advantages that they offer. For the price, Newgy Robots are the best robots available, and by far, are the easiest robots in the world to use.

Q What type of warranties/guarantees/service policies do you offer?

A Your robot purchase is protected three ways: (1) a 30-Day Unconditional Money Back Guarantee, (2) a standard 1-Year Limited Warranty, and (3) an industry-leading 5-Year Service Policy. Details of the Warranty and Service Policy are included with the Owner's Manual that comes with the robot. All North and South America service and parts orders are done at our headquarters in Gallatin, Tennessee. If you live outside North and South America, look under International in this FAQ list for repair information. Also Newgy is a member in good standing with both the Better Business Bureau and the Chamber of Commerce. We invite you to inquire about our company with either of these two fine business quality-assurance organizations.

Q I don't have much space in my home for a table. How much clearance around a regulation size table is required for operation of the robot (particularly on the robot's side)? Is there some type of netting which captures returned balls? Do returned balls automatically get reloaded into the robot?

A The robot takes up about 12 inches of room on its side of the table. You can back up the robot right against a wall. Since the table is 9 feet, the table with a robot mounted on the end would be 10 feet. Robo-Pong 2000 comes with a net collection system for capturing and recycling balls hit into it. The net is contained within the space dimensions given above. Balls are automatically recycled if they are hit into the net system.

The robot is perfect for playing table tennis in a limited space. Much more so than having two people play on opposite sides. By setting the robot to its lower speeds, you can stroke the ball with your body only a few inches from your end of the table. Minimum recommended court size is 15 feet. You may be able to get by with a foot or two less if you have a very short backswing, but that normally leads to bad form on your strokes.

Q If I were to take the robot "on the road" (to a nearby facility) and set it up on their table, is it easily set up/taken down? How about the net that captures returned balls?

A This is one of the outstanding features that sets our robot apart from other models available in Europe and Japan. The Newgy Robot comes fully assembled in the box so you can be playing on it within a few minutes of unpacking it. It takes less than 5 minutes to put the robot on or take the robot off the table. The net and robot are attached together during use, transport, or storage.

Q If I take proper care of the robot, how long can I use it in excellent conditions? (Months, years, in your experience!) How long can I keep Robo-Pong working without stopping it?

A You can expect many years of use from your robot. We have many customers who bought robots when we first started selling them in 1988 who are still using them. They are very durable and dependable. You can keep the robot going for many hours at a time. In some of our tests, we have kept the robot going for more than 24 hours straight.

Q About maintenance, does it require any special care? Is it easy to maintain and fix if problems occur? Do you provide some after sale service? ? Do you recommend getting any spare parts for replacements?

A The only maintenance is to keep the robot clean. In that regard, it would help tremendously if you also keep the room you play in very clean since dirt normally enters the machine primarily on the surface of the balls after they have rolled around on your floor. The parts you need to clean periodically (depending on how clean your room is) are the Friction Block and Ball Discharge Wheel in the head of the robot (where the balls are shot out) and the transfer gears at the foot of the unit where the balls are picked up.

Maintenance is very easy. To clean the parts that get dirty would take approximately 30–45 minutes. If you keep your playing area reasonably clean, you would only need to do this maybe once a year. If you play on carpet, have pets that shed hair, or play in dirty conditions, you may have to do it as often as every week. The robot comes with a complete Owner's Manual that details set-up, take-down, adjustment, maintenance, troubleshooting, assembly/disassembly, and parts list. We also offer free telephone customer service if you have a question that is not answered in the manual.

The only parts that can wear out under heavy use are the Ball Speed Discharge Wheel, Friction Block, and Discharge Spring. If you are the owner of a Model 1929 or Robo-Pong 2000 manufactured from 1993 to 1999, and you have a problem with dirt clogging up the ball feed gears, you may order a new dust-free mechanism (part #2000-508). This mechanism is standard on all Newgy robots manufactured after 1999, but can be added to any Newgy robot that has a brass (instead of plastic) post for attaching the Ball Feed Main Gear.

Q I have been wondering about the functions of the remote control box. Could you please briefly explain this to me?

A The control box is placed on the side of the table close to the players free hand. The player can control 4 functions at the box:

(1) Turn unit on or off

(2) Adjust ball speed from @10 MPH to 75 MPH

(3) Adjust ball frequency from @ 15 balls per minute to 85 balls per minute

(4) Adjust side to side head movement from slow to fast.

Controls that must be adjusted at the robot are:

(1) Head angle—to produce low shot or high shot or select serving action (ball hits robot's side of table first) or return action (ball hits player's side of table first).

(2) Spin—select topspin, underspin, sidespin, or combination spin.

(3) Oscillation Range—select what area of the table that sweeping action will occur within. You may choose eight different ranges, from full table to one-quarter table. With oscillator on, robot will deliver balls only within the selected range.

Q Can you tell me the specifics of what it takes to set it up? Also, since my ping pong table rests on top of our pool table, there are no corner legs for support. Will this machine cause a balance problem in this scenario (will it cause the table top to tilt or fall over)?

A Robo-Pong 2000 will work on ping pong conversion tops for 8-foot or shorter pool tables. It will not work on 9-foot pool tables unless you set it on the Robo-Caddy in back of the table. It will not cause an imbalance to the top. The specifics of setting up or taking down the robot are:

(1) Set the robot on top of the table. Fold down the robot's "wings" (ball return trays). Fold down the front support mechanism.

(2) Pick up the robot and slide it onto the end of the table. The robot secures itself by its own weight (about 20 pounds). This is similar to the way child seats attach to restaurant tables. There are no clamps or other such attachment devices to fool with.

(3) Attach the robot's side nets to your table net (it helps to have a sturdy table net with a cord for adjusting net tension sewn at its top) by capturing the table net between the side net's velcro fasteners.

(4) Plug in the transformer to a wall outlet and then into the bottom of the control box. Plug in the Connector Cable to the bottom of the control box and then plug it into the robot.

(5) Turn on the robot and you're ready to go.





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