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XIOM I-PSA Glue Sheet VOC Free - Table Tennis Glue Sheet

Product Information

Super think Double side table tennis glue sheet tape for XIOM Tensor BIOS rubbers. The pressure sensitive adhesive table tennis sheet is an alternative to glue especially for the orthodox version of pips.

Very easy and simple solution in the new era of speed glue ban. VOC free glues are coated on both sides at different level. Side for the sponges has the stronger adhesiveness since the sponge of XIOM new generation rubbers like OMEGA series has the unique alienating characters due to its maximized built-in tension. Side for the blade has the optimum stickiness in order to protect the blade surface. But the use of I-SURE on the blade is still recommended to ensure the protection of your blade from damage.

The instructions to use the glue sheet is available on the cover. It is hassle free and no need of glue. Fits all the rubbers and blades available in the market.

L 170 mm X W 180 mm

"For the last three month I have been thinking a lot about the new rules concerning the ban of glue. I am still discussing almost every day with numerous players about the change that is taking place since the introduction at the beginning of September. When Boosters came on the market it posed two problems. First is that it is against the rule to "add" anything to the racket composition other than what is listed in Rule 2.4 "The Racket" of the ITTF laws of TT. Second, we also have a rule 2.4.7, which does not allow the racket covering to be changed in any way on purpose after it has been approved by the ITTF. Rule 2.4 is very old and never changed. Rule 2.4.7 was introduced in 2006 and so is newer." - ITTF President Adham Shahara

About XIOM

The CHAMPION brand is the leading table tennis brand in Korea. The CHAMPION brand was founded in 1976. The CHAMPION brand became the sponsor of Asian Games in 1986, later they have become the sponsors of 1988 Olympics and 2002 Busan Asian games. The CHAMPION ping pong tables are being used in these world class tournaments. The CHAMPION introduced XIOM brand in 2006. Ryu Seung Min of Korea ranked 8 in the world and the 2004 Olympic Champion is the official ambassador of CHAMPION and XIOM.

CHAMPION and XIOM makes table tennis blades, table tennis balls, table tennis paddles, table tennis rackets, table tennis rubbers, table tennis apparels, ping pong tables and table tennis tables. The CHAMPION table tennis equipments and table tennis products are available in Korea and now in the United States Of America. You can read about CHAMPION table tennis products here.

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XIOM I-PSA Glue Sheet VOC Free


XIOM I-PSA Glue Sheet VOC Free

XIOM Stradivarius (Professional Classic) Chinese Penhold - OFF Table Tennis Blade
XIOM Stradivarius (Professional Classic) Chinese Penhold OFF

The best seller blade in the XIOM professional classic series.

  • Plies: 5 + 2
  • Weight: 80 ~ 90gm
  • Thickness: 5.7mm

Aramid Carbon blade with unique sharp feel at touch. Preferred by top technician.

Two contradicting characteristics of Aramid and Carbon have been mixed together to create a synergy. The residual vibration caused by the large deformation is immediately absorbed by Aramid. Elastic Carbon fibers catapult the ball with high energy. Unique sharp feel of STRADIVAIUS makes the ideal blade for professional technician. Hard Koto outer layers provide the compact feel for precise control in on-table techniques.

Proved By Real Users & Testified By Top Players.

Many blades are being introduced to the table tennis market worldwide. But only a few of them can be proved by the real sales after the market tests of consumers and players. XIOM presents the survivors from the market tests - the Bestseller Series. These bestsellers are also upgraded in 2008 to satisfy the new needs for the players.

Developed And Upgraded By Professionals

Reliable Control With Sensible Touch For Top Spin Attacks!

PROFESSIONAL CLASSIC are chosen form the professional bestsellers. Series were developed by and for professional players. Now we introduce new upgraded version for the new era.

In stock

NEWGY Robot Robo-Pong 2050 - Table Tennis Robot
NEWGY Robo-Pong 2050 - Table Tennis Robot

Wow! This is one smart robot. Revolutionary digital controls mean easy, exact regulation of ball speed, wait time, and landing spot. Normal Mode gives you simple manual control over each function. In Drill Mode, run any of the 64 drills stored on the controller. Use PC Mode to create and save drills using a simple interface, then run those drills direct from your PC. Setup Mode lets you calibrate motors to a set standard and select your desired language. Intelligent design allows selection of favored hand so drills run correctly for either right-handers or left-handers. Or tell your robot to throw balls for 5 minutes, and it will automatically calculate how many balls will be thrown in that time. Listen to what top player Samson Dubina has to say: "After training with the Canadian Olympic Team for 3 years, I know what a effective training session consist of. The Robo-Pong 2050 can perform nearly every drill that a 2500 training partner can perform."

Package Includes:

Digital Upgrade Kit
Ball Thrower (w/Oscillation)
Recycling Net System
Side Net Extenders
Rubber Tips Packet
Full Size Control Box
Transformer
Connector Cable
Owner's Manual
Set-up Videotape
48 Orange 40mm Robo-Balls (USA only)
Training Book (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

NEWGY Robot Robo-Pong 540 - Table Tennis Robot
NEWGY Robo-Pong 540 - Table Tennis Robot

Your first step to seeing how robot practice can revolutionize your game. This model is ideal for recreational players and the budget-minded. Lower speed and frequency ranges and static delivery accommodate untrained strokes. Set on top of table and twist base to change trajectory. Improved bucket design ensures reliable ball feed.

Package Includes:

Ball Thrower (No Oscillation)
Ball Bucket
Mini Control Box
Cable Clip
Transformer
Connector Cable
Owner's Manual
48 Orange 40mm Robo-Balls (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

NEWGY Robot Robo-Pong 1050 - Table Tennis Robot
NEWGY Robo-Pong 1050 - Table Tennis Robot

Identical in every way to the Robo-Pong 2050 except it doesn't have the Recycling Net System. Purchase the inexpensive Ball Catch Net separately for ball capture and manual recycling. Or later on, upgrade to full 2050 capabilities with the Recycling Net Upgrade Kit. The 1050's Ball Bucket holds 200 balls for several minutes of non-stop play.

Position the robot anywhere on top of table or mount it in our optional Robo-Caddy to get a variety of angles and trajectories. Retrieve stray balls quickly and easily with the optional Pong-Pal.

Package Includes:

Ball Thrower (w/Oscillation)
Ball Bucket 
Bucket Extender Cage
Full Size Digital Control Box
Transformer
Connector Cable
Owner's Manual
Set-up DVD
48 Orange 40mm Robo-Balls (USA only) 

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

NEWGY Robot Robo-Pong 2040 - Table Tennis Robot
NEWGY Robo-Pong 2040 - Table Tennis Robot

When you're ready for the big step, this is the ultimate robot for serious players or those with discriminating tastes. The Robo-Pong 2040 robot can do everything Robo-Pong 1040 does and more. Recycling Net captures your returns and recycles the balls for non-stop action! Plug in optional Pong-Master for a fun target game to hone your accuracy and consistency or use it as a timer for your drills.

Package Includes:

Ball Thrower (w/Oscillation)
Recycling Net System
Side Net Extenders
Rubber Tips Packet
Full Size Control Box
Transformer
Connector Cable
Owner's Manual
Set-up Videotape
48 Orange 40mm Robo-Balls (USA only)
Training Book (USA only)

A Complete Training Program In Only 55 Minutes

As a professional coach, I use my Newgy Robo Pong 2000 almost every day. I have found no more efficient teaching tool for introducing new stroke techniques to my students. In fact, many of my students have purchased a Robo Pong 2000 for home use. I have developed the following drill program to give my students a complete skills practice session in a short period of time. The program consists of eight drills. Allowing for a few minutes to reset the robot between drills and you can complete the whole program in only 55 minutes.

1. Serve Practice (5 minutes)

It may seem strange to you to start a training program off by practicing serves. However, there is no better way to warm-up your spin touch and hand skills. Simply practice your serves putting emphasis on making as much spin as possible as well as good placement.

2. Push Practice (5 minutes)

Set your robot to produce backspin and have it oscillate over the whole table. Practice your pushes with both backhand and forehand. Direct your returns to all areas of the table. Don’t forget to vary the spin of your returns and also make both short and long returns.

3. Loop Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot for backspin and direct the ball to your backhand no oscillation. Using your forehand practice looping and direct your returns to all areas of the table. Start off by making high spin (slower) loops and progress to making faster loop drives. Repeat drill using your backhand

4. Mixed Loop and Push Practice (5 minutes)

Set your robot for backspin and have it oscillate over the whole table. Using both forehand and backhand, alternate loops with pushes. Remember to practice directing your returns over the whole table.

5. Counter Practice (10 minutes — 5 minutes with both FH and BH)

Set your robot to produce topspin and direct the ball to your forehand with no oscillation. Start off with short blocks and gradually lengthen your stoke to produce a counter drive. Finally, finish off with full kill shots. Once again, practice directing your returns to all parts of the table. Reset the robot to direct the ball to your backhand side and repeat the drill using only backhand.

6. Movement Drill (5 minutes)

Set your robot for topspin and have it oscillate over one half of the table. Use only forehand strokes and direct your returns to all parts of the table. Concentrate on using proper 2 step movement technique. Also, set the ball feed at a rate that puts you under pressure to move fast enough.

7. Pivot Drill (5 minutes)

This is also a movement drill. Set your robot for topspin and direct the ball to your wide backhand with no oscillation. This drill consists of making two backhand counters or loops and then pivoting and hitting one forehand from the backhand side (repeat). Both counters and loops strokes should be practiced and your returns should be directed to all areas of the table.

8. Serve Return Drill (5 minutes)

Set your robot to produce a short underspin serve, sidespin can also be added. Oscillate the serves over the whole table. Practice making random drops, flips and long pushes. Emphasis should be placed on making good placements. Try to keep your drops very short and cut the diagonal sidelines with your flips and long pushes.

At the conclusion of this drill program you will have practiced all the basic skills of the game. Of course your own individual style will determine which advanced skills you also need to train. Use this program several times a week and you will see a quick improvement in your overall game.

In stock

XIOM ZETA Asian Version - German Tensor Table Tennis Ping Pong Rubber with Speed Glue effect
XIOM Zeta Asian Version - OFF Table Tennis Rubber

Extreme power and superb control for Chinese Players!

Dream combination for Chinese professional play. Legacy continues with new technology.

Unique customization for Chinese professionals of the next generation of breakthrough technology. TENSOR BIOS technology created a theoretical maximum tension inside of ZETA. The advantage of Chinese method to boost the tension in the extremely hard rubber with a series speed gluing will continue with this new technology - now without messy speed glue. Customized top sheet will greatly improve the winning chance in the Chinese style. Amazing power generated from the hard sponge and special top sheet, both under built-in tension will dominate the opponents.

ZETA Dream Combination

Chinese Tradition reborn in new technology

Dream combination for Chinese playing style. Balanced between extreme power and superb control. Breakthrough TENSOR BIOS for close-to-table offensive plays.

Revolutionized Technology

Impact Mechanism of topspin

The force at the impact with the ball is combined with 2 directional forces. Vertical force N creates some speed and helps the horizontal force T to create more spin rotations. In the modern  table tennis game, T force facilitates the most of aggression and power. Speed glue effect enhances T over N. XIOM rubbers in TENSOR and TENSOR BIOS technology also focus on increasing T without speed glue while improving N and energy transfer dynamics at ball impact.

Breakthrough to exceed boosters and speed glues

TENSOR technology replacing VOC speed glue effect and booster effect greatly in the last decade. TENSOR BIOS introduced in 2006 reached the level of maximum spin and speed performance without speed glue over TENSOR 1st, 2nd,3rd generation. ZETA for Chinese professionals adopts the new TENSOR BIOS generation which is more stable in dynamics than its original generation. T and N reached the theoretical maximum and exceeded the level of heavily glued or boosted rubbers in average. The consistency in ball trajectory and the precision in ball control are superb if compared with any oter rubbers available.

Customization in real play

The technology itself is not at all complete to satisfy the player's need. To succeed in making final consumer products, the research on the real-play application is a must. Wide variety in stroke habits and playing skills of different player groups require "customization" of the technology to each group. XIOM divided the various play styles into major groups - European and Asian. Developing the final products into 2 different characters is an outcome of our studies over years. Not only 2 versions vary at the sponge hardness but also by the core characters needed by each group.

In stock

XIOM I-BOND VOC Free Glue - Table Tennis Glue
XIOM I-BOND VOC Free Glue 500 ml - Table Tennis Glue

EASY-TO-USE & TROUBLE-FREE WATER GLUE.

The ban of speed glue by ITTF prohibits any Volatile Organic Compound like solvents in the racket. The spirit of ban also discourages the use of any toxic or skin irritating substance in sport. I-BOND is clean and safe. White sponge at the bottle tip helps to rub the surface. Any water glues are stronger in nature than speed glues. And might damage the surface of your blade when you remove the rubber from the blade. I-SURE is strongly recommended to use on the blade beforehand.

"For the last three month I have been thinking a lot about the new rules concerning the ban of glue. I am still discussing almost every day with numerous players about the change that is taking place since the introduction at the beginning of September. When Boosters came on the market it posed two problems. First is that it is against the rule to "add" anything to the racket composition other than what is listed in Rule 2.4 "The Racket" of the ITTF laws of TT. Second, we also have a rule 2.4.7, which does not allow the racket covering to be changed in any way on purpose after it has been approved by the ITTF. Rule 2.4 is very old and never changed. Rule 2.4.7 was introduced in 2006 and so is newer." - ITTF President Adham Shahara

About XIOM

The CHAMPION brand is the leading table tennis brand in Korea. The CHAMPION brand was founded in 1976. The CHAMPION brand became the sponsor of Asian Games in 1986, later they have become the sponsors of 1988 Olympics and 2002 Busan Asian games. The CHAMPION ping pong tables are being used in these world class tournaments. The CHAMPION introduced XIOM brand in 2006. Ryu Seung Min of Korea ranked 8 in the world and the 2004 Olympic Champion is the official ambassador of CHAMPION and XIOM.

CHAMPION and XIOM makes table tennis blades, table tennis balls, table tennis paddles, table tennis rackets, table tennis rubbers, table tennis apparels, ping pong tables and table tennis tables. The CHAMPION table tennis equipments and table tennis products are available in Korea and now in the United States Of America. You can read about CHAMPION table tennis products here.

In stock

Rosewood NCT V
Stiga Rosewood NCT V
Rosewood NCT V is designed for the modern attacking game. It is ideal for aggressive players who depend on fast racket speed with long trajectory to gain the upper hand. This 5-ply blade offers an exceptional balance of speed, weight, control and trajectory. The hand-picked Rosewood combined with STIGA's scientific engineering and NCT technology brings together the very best of Science and Nature!
In stock

Optimum Sync
Stiga Optimum Sync
You will love the STIGA Optimum Sync blade! Many players choose the fastest blade on the market with the idea that it will improve their offense. However, experienced players realize that not only must you be able to produce lethal attacking shots, but you must also be able to defend and counter the loops and smashes of your opponent. STIGA designed this blade with the ideal mixture of speed and control that today's player needs.
In stock

Optimum Seven
Stiga Optimum Seven
The Optimum Seven turns the traditional seven-ply blade formula inside out. Here is a faster blade that still has outstanding balance. The center core is thinner and the outer plies thicker. Stiga's Crystal Technology hardens the surface of the blade, thus increasing its speed. The excellent result is a blade that meshes well with high-tech rubber technologies. The Optimum Seven is designed for today's aggressive players. You won't be disappointed.
In stock

ITTF Rule

Rule 2.4.7: The covering material should be used as it has been authorised by the ITTF without any physical, chemical or other treatment, changing or modifying playing properties, friction, outlook, colour, structure, surface, etc.

ITTF’s Firm Position as of 1 January 2009

The ITTF will test rackets at all ITTF events. The racket testing protocols will constantly improve in order to be ready to detect all illegal activities. A racket that passes the test today may not pass the test tomorrow because the testing devices are constantly being upgraded. Players should not worry as long as their racket is legal and meets the ITTF criteria.

The ITTF will test for all elements of the ITTF rules relating to rackets and racket coverings such as flatness, consistency, thickness, glossiness, VOC presence, additives presence (Boosters and Tuners and other additives), stretching of the rubber after approval, etc. The limit allowable for VOC emissions will be fixed at a much lower tolerance level on the detection devices detecting VOCs.

The Enez device will continue to be used to detect VOCs, in addition new devices will be employed to detect much lower levels of VOCs as well as the presence of other compounds found in additives. As of 1 July 2009, the ITTF will conduct ONLY AFTERTHE-MATCH racket tests, with punitive consequences for failed tests. There will be the possibility of a pre-match voluntary test according to the Racket Control procedures.

ADVICE TO PLAYERS:

Do not add anything to you racket.

If you suspect the presence of VOCs in your racket covering air it for 72 hours out of the packaging before using (and remove the protective plastic sheet if any).

Use only water-based glues or VOC-free Pressure Sensitive Adhesive sheets (PSA).

Only clean your racket with water, do not use any other substances.

Adding natural substances such as oils, etc., is illegal and shall be detected.

Do not stretch your rubber; you must use the racket covering as it has been approved by the ITTF and as it comes from the producer.

Be very careful with the thickness level of your racket covering. Make sure you do not exceed 4mm including the layer or layers of glue. You should use a thin layer of glue to avoid exceeding the thickness limit. Make sure the surface is flat and does not bulge.

Sometimes the racket covering is too thick from the factory. It is your responsibility not to use it.





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